Thursday 11 August 2016

OUAN602 PPP3: Pokemon GO



I was crazy excited once Nintendo announced Pokemon GO, an iOS and Android app that allows players to capture, battle, train, and trade Pokémon who appear throughout the real world. I thought the concept was fantastic and followed every piece of information as and when it was released. As more details kept becoming available, I just thought about how big the game was going to be - and that it was. Yet I cannot get into it.

Once I’m actually playing, I guess I can understand the fuss, because it is, in a very real sense, a cultural phenomenon. Never has a game managed to get people to flock over to specific parts of their area like birds to seed. People point to it being too simple as a game, but really the game bit is barely relevant. What is relevant is that this game has people out and about, socialising and exploring. Which in that sense is great, however the 'game' side of it is disappointing. While I understand that it is only an app, Nintendo have definitely flagged when it comes to the animation side of it. The characters and gameplay itself, to me, feels really clunky. The characters have very limited animations and are very static when it comes to finding them in the street and the battling side of it. To me, this is not what a Pokemon game should be like. 

Perhaps it will improve with updates, but at the minute Pokemon GO has been quite a let down for me. 

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